The PlayStation Vita is still severely lacking new, great games. Sure we’ve got several cool new indie titles headed its way, but what about big titles that can possibly save the system? NIS’ Operation Abyss: New Tokyo Legacy may not be that big title, but can it add itself to the short list of awesome Vita games?
Operation Abyss is a roleplaying dungeon crawler that takes place in future Tokyo, Japan. You’ll play as a group of randomized characters as you work for the government to defeat variants, horrific monsters that need to be defeated in order to protect everyday people. Overall, the story of Operation Abyss is pretty original, but I found myself disinterested with some of the supporting characters. Your main objective is to always defeat Variants, which does get a little dull.
Combat is just like most other dungeon crawlers. It is turn-based and lets you choose to attack, guard, use skills, and equip different weapons. Every turn, you’ll choose one of these for every one of your 6 characters. It’s fairly traditional turn-based combat but it’s still quite a lot of fun. When in combat, the screen becomes quite cluttered with all of your characters health, the action bar, picture of the character, and action log. It’s a huge bummer to have so much going on while you’re trying to get into the combat.
Like most of NIS’ games, Operation Abyss is presented in really slick anime style. Since the game shows everything from a first person perspective, you’ll often see characters and monsters with clear detail. Speaking of monsters, all enemies look really cool and are usually very monstrous. The variants are also quite varied which is great in a game that requires you to defeat a lot of them. While the art style of Operation Abyss is great, the dungeons are incredibly boring to look at. In a game built on the foundations of dungeon crawling, it became painstakingly awful every time I was in a dungeon.
In conclusion, Operation Abyss: New Tokyo Legacy is a pretty ok game. The overall story wasn’t bad, the art style was good, and turn-based combat is fun. On the other hand, objective variation is lacking, the screen is very cluttered when in combat, and dungeons are boring and generic. Operation Abyss might not be the game to save the Vita, but it is a game that dungeon crawler fans will most certainly enjoy.
Final Score: 6.5/10