Dark days were really upon the Final Fantasy franchise when the original Final Fantasy XIV happened, including to the ones who developed it, the ones who played it, and the characters that once existed in it. In an effort to save the worst main series Final Fantasy game ever, Square Enix made the decision to relaunch the game. A new network structure was created, a new story was written, new music was composed, and major gameplay changes were implemented. The major rework resulted in a surtitle: A Realm Reborn. This is the review of Final Fantasy XIV: A Realm Reborn as of Patch 2.1.
Note: Because MMO games can have such diverse experiences, it is hard to give a single gameplay perspective that covers even half of all common types of possible playthroughs. This review was from the perspective of a Level 50 Elezen Paladin tank, who was a part-time Dragoon damage guy and White Mage healer, explored some of the endgame, did a bit of crafting, and had yet to enter the fray of Player vs. Player matches.