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God of War: Ascension’s Lead Game Designer Dares You to "Find A Multiplayer Game That Looks Better Than Ours" (Interview) - E3 2012

E3 2012 God of War Ascension Interview

God of War: Ascension will be taking gamers before the original God of War where Kratos forms a bond with Ares in which he must destroy after realizing he has sold his soul to the devil. Featuring a revamped combat and weapon system, improved animation blending, promptless mini-games, and new puzzles, God of War Ascension is set to bring chaos never before seen within the God of War franchise.

Also for the very first time in the God of War series, God of War: Ascension will feature will feature a thorough implementation of multiplayer supporting up to eight players with various game modes. What many gamers felt could not be done effectively due to the story-driven nature of God of War has been accomplished by the amazingly talented team over at Sony's Santa Monica Studios and I had the chance to witness it firsthand at E3 2012.

I also had the chance to speak with Mark Simon, Lead Game Designer of God of War Ascension to expand on the story, what's new with the gameplay, what gamers can expect with its online multiplayer and more. In fact, Mark Simon even dares you all to "find a multiplayer game that looks better than ours".

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