I love my PS4 and Xbox One they are great consoles, and ever since I got them, they have been in a constant state of use. One of the things that makes them so great are the social features, like live streaming (for the TGA fans who have watched me stream and scream like a little girl playing Outlast I hope you enjoy my pain), posting to Facebook, and online play in games like Mercenary Kings. That said outside of a few select acquaintances none of my really close friends besides Nick and Quinn have bought into these systems. Quinn currently only owns single player games. As for Nick we are on pretty different schedules, with radically different taste in games, other then Madden. So I am in an isolation chamber of sorts, waiting for two of my closest friends/staff members to invest in these new systems. Anthony says Destiny might be what does it (and after the trailer released the day I am writing this 4/29/14 I wouldn’t be surprised if the whole staff bought PS4s for that god damn game) for him, but even that might be enough for a 400 dollar purchase. Aaron has displayed a desire for the PS4, but he needs to take care of some priorities first, but outside of Destiny I don’t see him breaking me out of the isolation chamber just because as this comic shows, he prefers things the old fashioned way.
After 20 years of unadulterated fun, Neversoft has finally ended. Most of their employees are being merged into Infinity Ward to help with the future of Call of Duty, which really means that what’s being retired is what ultimately was the best part of Neversoft: the name and logo.
Now, of course, what will put Neversoft in video game history books is their creation and popularization of the 3D skater with Tony Hawk’s Pro Skater. Despite little competition since then, they are not responsible for the best of that genre. Some will remember them as the people who took over the Guitar Hero franchise at its height, working on Guitar Hero 3 and onward. However, despite only a couple competitors in the music genre, they are not responsible for the best. Their other attempt at new IP, the underrated Gun, was written off as another game caught in the awkward period that is the transition between consoles, and would be forgotten five years later as Red Dead Redemption cornered the Open World Western department.
Despite all this, the name still brings a feeling of nostalgia, as if acting as a window back to the late 90s/early 00s, a time frame that many people my age remember fondly. Unlike many other studios, stories of skate park offices with rails for grinding in the parking lot made making games for Neversoft sound like a vacation from the rest of the drab, crunch-heavy studios the industry is known to be run by. While everyone else was going through their serious, gritty reboot phase, Neversoft tried to keep the fun at the utmost with Underground, Underground 2 and American Wasteland.
While Skate, Rock Band, and Red Dead eventually stole all their thunder, Neversoft should be remembered for what they represented to us, the gamers. For what they were, beyond the final success of each game they made. May their impact on video games never be forgotten.