PAX Prime 2012 is now a thing of the past and while those who were unable to attend may feel regret, my mission while in attendance at the convention was to deliver you, the audience, with the best coverage possible and make it feel as if you were part of the convention. This is something I would not have been able to pull off alone, and I would like to take this moment to send a “Thank You” to the wonderful Raychul Moore who teamed up with me for our coverage of PAX Prime 2012. Being a part of the industry for eight years, twice as long as I, I knew Raychul would be an incredible partner for the event and I could not have been more correct!
Many gamers have the disturbing mindset that women, especially those who are attractive, are not “true gamers” and lack the knowledge of males, so I made it my goal to fight this notion during PAX Prime 2012. With interviews and meetings scheduled with Sony, Nintendo, Razer, Ubisoft, and more, we teamed up and made sure that this year’s, and even next year’s most anticipated releases were covered for you, the fans.
I would also like to give a well deserved shout out to the team at Kingston Technology, premiere data storage provider. Thanks to their wonderful marketing team, we had the opportunity to partner with Kingston for PAX Prime 2012 and deliver their official coverage of the event. It was a pleasure coordinating plans with the Kingston team and if you have yet to check out their wonderful lineup of products, including the HyperX SSDs, which I reviewed earlier this year, I highly encourage you to do so.
With that said, our lineup of on-camera interviews for PAX Prime 2012 has come to a close and rather than sending you guys all over the place to catch our coverage, I have provided a recap of each and every interview below. Be sure to check out any that you may have missed or even give them another look, as you never know what you may have missed 😉
God of War: Ascension
God of War: Ascension is certainly on the industry’s radar for next year offering its known abundance of gore, violence, and pure chaos. With a redesigned art style, a complete turnaround on the story, and multiplayer for the very first time in the series, God of War: Ascension is sure to have the industry talking when it releases March of next year.
While the release still remains distant, here at PAX Prime 2012, Raychul Moore and I had the chance to speak with Todd Papy, Game Director of God of War: Ascension to speak on the epic experience being delivered by Sony’s Santa Monica Studios and what to expect when one of next year’s releases finally hits store shelves for the very first time!
Originally known as Marvel Universe Online, Marvel Heroes is an action-packed MMORPG set to welcome the ultimate Marvel team for an experience fans of the cast will appreciate. Featuring fan favorites, Iron Man, Spiderman, Deadpool, Wolverine, and more, Gazillion Entertainment is hard at work ensuring that their ongoing project delivers an experience well worth the wait.
During PAX Prime 2012, Raychul Moore and I had the opportunity to meet David Brevik, President and CEO of Gazillion Entertainment , to speak on their upcoming release and provide insight into what gamers can expect once the title releases. Fans of MMORPGs and the Marvel universe have a treat coming for them and I highly encourage you all check out the interview and find out for yourself why Marvel Heroes is shaping up to be a software release no gamer should miss out on!
Ratchet & Clank: Full Frontal Assault
Ratchet & Clank is back again with its latest journey, Ratchet & Clank: Full Frontal Assault. Ratchet, Clank and Qwark confront an alien army across three divergent planets where Qwark has a surprise waiting for him from the nemesis. With the upcoming Ratchet & Clank release, gamers will find themselves taking part in the classic action-based Ratchet & Clank style gameplay integrating the new tower-defense element involving building and defending a base.
As the franchise is known for, Ratchet & Clank: Full Frontal Assault features a full arsenal of weapons, many of which are fan favorites, providing fans of the franchise with a diverse range of weapon experiences. During PAX Prime 2012, Raychul Moore and I met Shaun McCabe, Production Director of Insomniac Games’ North Carolina Studio, to speak on what all is new with their latest project and what fans of the franchise should expect to reappear!
Silent Hill: Book of Memories
Silent Hill: Book of Memories is set to deliver an all-new Silent Hill experience on the PlayStation Vita when it launches later this year with its top-down approach. Revolving around a book in the mail that has the power to change the past, Silent Hill: Book of Memories is heavily puzzle based and resides in isometric auto-generated zones, where gamers must complete challenges.
While covering PAX Prime 2012. Raychul and I met up with Brandon Cox, Senior Public Relations Manager for Konami, to speak on Silent Hill: Book of Memories and learn more about what experience would be delivered to the PlayStation Vita!
Razer took the video game industry by storm last year when they announced the Razer Blade gaming laptop, which they considered to be the “world’s first true gaming laptop”. Featuring their exclusive SwitchBlade technology, gamers had the ability to fully customize 10 LCD shortcut buttons allowing for true multitasking whether its watching YouTube videos while playing Battlefield 3, or cruising around Facebook while watching a fullscreen film on the device’s 17-inch display.
During PAX Prime 2012, Razer took the Razer Blade to the next level by announcing its successor at a surprisingly lower price. Priced at $2499 rather than $2799 like its predecessor, the all-new Razer Blade features a brand new quad-core Intel Ivy Bridge Core i7 processor that even Razer is unable to speak on at the moment along with NVIDIA’s GeForce GTX660M GPU featuring 2GB of GDDR5 VRAM. The new Blade also features a hybrid storage configuration with a 500GB hard drive and 64GB solid state drive allowing for Solid State performance without the lack of storage space. This is just a small taste of what the new Razer Blade has to offer, but to learn more, check out our interview where Raychul and I catch up with Kevin Scarpati, Public Relations Specialist at Razer.
Aliens: Colonial Marines
Aliens: Colonial Marines has had a rough past with numerous cancellations and delays, but thanks to the collaborative efforts of Sega and Gearbox Software, the project many gamers have anticipated is finally nearing its release. As a true sequel to James Cameron’s film, Aliens: Colonial Marines takes place after the events of the third film, Alien 3. With much of the story written by Battlestar Galactica writers David Weddle and Bradley Thompson, gamers will play through the eyes of Corporal Christopher Winter, a Colonial Marine who is sent to investigate the U.S.S. Sulaco in search of Corporal Dwayne Hicks, Ellen Ripley, and the rest of the missing marines who were dispatched to LV-426.
During our PAX Prime 2012 journey, our appointment with Sega granted us time to speak with Senior Producer of Aliens: Colonial Marines, Brian Burleson. Watch as Raychul asks Brian about the heavily featured multiplayer and what gamers should expect within the story of the 2013 release.
The Walking Dead
Telltale Games’ episodic video game series, The Walking Dead has certainly been a large success within the industry leaving many gamers anticipating the next episode. Scheduled to release five episodes, the third recently released and feedback has been nothing short of stellar.
During our busy adventure of covering PAX Prime 2012, we came across Telltale Game’s impressive booth modeling one of the environment’s present within the third release. After admiring the design of the booth, Raychul and I had the opportunity to speak with Jake Rodkin, one of the designers behind The Walking Dead, to learn more about The Walking Dead universe and what we may come across in the future.
New Super Mario Bros. U
Nintendo’s Wii U is just months away and what better way to launch the console than with the series that built the platform? New Super Mario Bros. U is set to deliver an experience that fully takes advantage of Nintendo’s GamePad and the high-definition capabilities of the Wii U hardware. Supporting both Nintendo’s Wii Remote and Wii U GamePad, New Super Mario Bros. U introduces new power-ups, such as a Flying Squirrel suit that allowing players to glide across long distances and Baby Yoshis, which evolve from item boxes and can be carried.
While covering PAX Prime 2012, Raychul and I had the opportunity to catch up with Krysta Yang, Public Relations Specialist for Nintendo, to speak on New Super Mario Bros. U and expand upon Mario’s latest adventure on Nintendo’s upcoming hardware release.
Nintendo has created many of the industry’s most notable and successful video game franchises of all time including Mario, Animal Crossing, Zelda, and more, so what better way to launch the Wii U than to integrate these experiences together? Nintendo Land, set to launch day and date with the Wii U, offers Nintendo’s top franchises integrated within a theme park environment with several mini-games for players to enjoy. While details have been scarce on the upcoming software release, Nintendo made sure to attract publicity during PAX Prime 2012.
Raychul and I caught up with Krysta Yang, Public Relations Specialist for Nintendo to speak on Nintendo Land and learn what crazy experiences we can expect to get ourselves into when Nintendo Land releases. How many franchises make the cut? How will these classic franchises integrate together? Watch to find out!
The long awaited return of Pikmin was announced during E3 2012 for Nintendo’s upcoming video game console, the Wii U, pleasing millions of gamers around the world. Utilizing the new capabilities presented thanks to the GamePad, Pikmin 3 is set to deliver an experience that exceeds the impressive gameplay of its previous iterations.
While covering PAX Prime 2012, Raychul and I were scheduled to meet up with Krysta Yang, Public Relations Specialist for Nintendo, to speak on Pikmin 3 and learn more about Nintendo’s upcoming release. With the Wii U’s nearing its launch, excitement for the platform and its upcoming software releases is at its prime and I made sure we covered the titles that gamers have on the top of their upcoming releases wish list.
Profesor Layton and The Miracle Mask
Professor Layton and the Miracle Mask, originally titled Professor Layton and the Mask of Miracle, is set to introduce the insanely enjoyable Professor Layton franchise to Nintendo’s 3DS for the very first time. Developed by Level-5, the same team behind White Knight Chronicles, Professor Layton and the Miracle Mask takes place in the mysterious town of Monte d’Or, a year after the events of the fourth title, Professor Layton and the Last Specter.
Released as a 3DS launch title in Japan, Professor Layton and the Miracle Mask is set to release here in North America on October 28th of this year and October 26th for those in Europe. With the release right around the corner, Raychul and I made sure that we caught up with Krysta Yang, Public Relations Specialist for Nintendo, to learn more on Professor Layton’s latest journey and discover how the 3DS implementation will affect the latest release in the franchise.
Paper Mario: Sticker Star
Mario captured the love of gamers in paper form back in 2000 when the original Paper Mario debuted on the Nintendo 64. Not expected to turn into a franchise, Paper Mario has had three successful releases on the Nintendo 64, GameCube, and Wii, and the franchise is not ending there. Paper Mario: Sticker Star, releasing November 11th exclusively on Nintendo’s 3DS, will mark the first handheld Paper Mario experience where players will collect stickers needed to solve puzzles and advance through the game.
Let’s face it, whenever a new Mario approaches launch, gamers around the world celebrate in excitement as our favorite plumber takes on his next adventure. During PAX Prime 2012, Raychul and I caught up with Krysta Yang, Public Relations Specialist at Nintendo, to speak on the conversion to a handheld platform and what the focus on stickers will bring to gamers.
Nintendo’s success with the Wii was a surprise for many analysts within the video game industry, but many felt they had abandoned the hardcore gaming audience. Thankfully, with the support of Ubisoft, day one the Wii U is set to offer a hardcore gaming experience that fans of the PS3 and Xbox 360 style of games can enjoy. ZombiU, an upcoming first-person shooter from Ubisoft Montpellier to be released exclusively for Nintendo’s Wii U, is set to deliver a gruesome, enjoyable zombie killing experience that hardcore gamers can instantly fall right into.
With ZombiU attracting millions of gamers around the world and being my personal favorite, from what I have played on the Wii U, we made sure to stop by Ubisoft and secure an interview to speak on the highly anticipated Wii U release. Raychul and I caught up with Edelita Valdez (Pixxel), Digital Marketing Lead for the Frag Dolls, to speak on ZombiU and provide us insight into what to expect later this year with ZombiU.
PlayStation All-Stars Battle Royale
PlayStation All-Stars Battle Royale has come a long way since it was announced earlier this year after years of anticipation. With new characters being announced on a regular basis, along with the revealed stages, PlayStation All-Stars Battle Royale is looking to offer a wide range of content that pleases the millions of PlayStation fans. While the game is often compared to Nintendo’s Super Smash Bros. franchise, the team over at SuperBot Entertainment has been focused on integrating unique elements and gameplay styles to ensure PlayStation All-Stars Battle Royale delivers a unique, yet enjoyable experience.
Interested in the holiday release, Raychul and I caught up with Omar Kendall, Game Director of PlayStation All-Stars Battle Royale to speak on what PlayStation All-Stars Battle Royale will offer PlayStation fans later this year along with how they integrating unique elements within the gameplay.
Far Cry 3
Ubisoft’s Far Cry franchise is known for its epic scale and role-playing elements that delivers an open world first-person shooter unlike any other. It’s been four years since the release of Far Cry 2, and the long wait for the sequel is justified greatly when examining the massive amount of content and gameplay experiences integrated within Far Cry 3.
Taking place in a massive tropical island setting, players will take on the role of Jason Brody, a stranded tourist separated from his girlfriend, who seeks her existence, but has a path to follow that is nothing short of hell. Forced to deal with a divergent cast of unstable characters trapped on the island, Jason is in for a adventure filled with insanity and violence. While in attendance at PAX Prime 2012, Raychul and I caught up with Jamie Keen, Lead Game Designer of Far Cry 3, to learn more about Far Cry 3 after being impressed by our hands-on demo.