Over the 3 days that I have spent at E3, there isn’t a single title I have played more than Rainbow Six Siege. I’ve really liked what I’ve played so far and even got an awesome interview with one of the developers. Here is a rundown of how the game plays, looks, and specific moments that really stood out.
The very first time I played Siege was awful. There was no teamwork, communication, or direction. My team was defeated pretty handily by the other team. After some time I left and came back with the one and only, Nick McCandless. Coincidentally, we also ended up playing with Ubisoft developer Quentin Correggi, whom I later interviewed. Quentin took a leadership role and essentially taught the Shitaki Mushrooms how to play. He also elaborated on the different abilities of each class and how important all of their abilities are. We ended up winning and moved on to different games. This was on Day 0 and, while I was impressed with the game, I didn’t really fall in love with the game… Until Day 2.
On Day 2, Nick and I once again headed to the Rainbow Six booth to get some more hands on time with Siege. Coincidentally, we were once again on the Quentin’s team where he once again was the leader. Our team communicated throughout the entire game which led to a complete sweep of the other team. Communication is what really helps make Siege shine. Preparation is also the key to success. At the beginning of the game, each team will have time to prepare. This gives the assault team time to locate and plan how to pursue their objective and the defending team has time to fortify the surrounding area. During the assault and defend phase, each player will have crucial abilities that will benefit the team greatly. In this case, I played as the Rook. The Rook has the ability to give every team member body armor which is a huge advantage for the defending team. Skills like these make every member a very important asset to the team.
Overall, Rainbow Six Siege has been one of the most amazing games at E3. Teamwork and communication are essential in the path to victory and every player is an incredible asset. I’m heavily anticipating its release in October and am looking forward to working together with the gaming community! For more information on Rainbow Six Siege, checkout my interview with Ubisoft’s Quentin Correggi!